For artists finding their way – career advice, creative guidance, and support.

Tag: video games

  • Concept Artist – Generalist

    Concept Artist – Generalist

    The article discusses the role of a concept artist, highlighting the differences between generalists and specialists in the gaming and animation industries. It emphasizes the challenges of securing a character designer position due to the competitive market and the need for diverse skill sets. The importance of versatility, exploring various tasks, and understanding the environment…

  • Concept Artist Career Progression Framework

    Concept Artist Career Progression Framework

    This framework outlines the roles, skills, and growth objectives for Concept Artists in a game development studio, catering to various career levels from Junior to Lead. It serves as a self-assessment tool, fosters mentorship, and facilitates feedback while emphasizing cross-functional collaboration. Each career stage—Junior, Mid-Level, Senior, Principal, and Lead—highlights specific responsibilities, skill sets, and growth…