Tag: video games
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Concept Artist – Generalist

The article discusses the role of a concept artist, highlighting the differences between generalists and specialists in the gaming and animation industries. It emphasizes the challenges of securing a character designer position due to the competitive market and the need for diverse skill sets. The importance of versatility, exploring various tasks, and understanding the environment…
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Concept Artist Career Progression Framework

This framework outlines the roles, skills, and growth objectives for Concept Artists in a game development studio, catering to various career levels from Junior to Lead. It serves as a self-assessment tool, fosters mentorship, and facilitates feedback while emphasizing cross-functional collaboration. Each career stage—Junior, Mid-Level, Senior, Principal, and Lead—highlights specific responsibilities, skill sets, and growth…